Mixel

Rebuild today's target picture on the board in as few moves as possible. Red, yellow and blue tiles mix when one moves into another: red and yellow make orange, yellow and blue make green, red and blue make purple. Mixed colors like orange, green, and purple don't mix again. You can't move walls.

In Mixel, a tile slides until it hits the edge, a wall or another tile, and mixes into that tile when it can. Par is the fewest moves the solver needs. Every move you make counts, including undos.

Each day has three levels of the same picture. Keyboard: Tab to the board, use the arrow keys to choose a tile, Enter to pick it up, then an arrow to move it. Z undoes, R twice resets, G shows the target over the board, H switches to high contrast and M mutes the sound. With a screen reader, each cell says its color and the color it needs, picking up a tile says what each move would do, T reads the target picture's row under the cursor and Shift+T the whole picture. On a phone with VoiceOver, double-tap a tile to pick it up, then double-tap a cell it can move to.